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SLA Industries was an obscure roleplaying game published around 1993 by Nightfall Games in Glasgow, Scotland. A game combined elements of the gothic lifestyle sustaining lyrics from either David Bowie songs, cyberpunk standards like Blade Runner and Max Headroom, and more unusual sources to produce the dystopian, far-flung future where a entire known universe is dog by one corporation called SLA Industries.
Setting
SLA Industries itself was do by an immortal & undestroyable animal known as "Mr. Slayer", whose cadre involved more animals such as himself by having list such as "Intruder" & "Perceptor Teeth". A corporation, & a city that housed its employees covered an entire planet known as "Mort". ("Mort" means "Death" within French, although this can exist as the coincidence.)
Players played employees of SLA Industries, in Mort, & escapade were odd jobs assigned to the players per corporation. These jobs ordinarily included hunting down serial killers, clearing out monsters from either a sewers under area of the planet-wide city, & subduing riots. Appearance & personal magnetism were emphasized just about to the higher degree combat ability, because all about was televised, & a character's television ratings were typically supplementary crucial than his/her abilities. Late expansions to the game when well let players play as celebrity gladiators.
Along using homo, playable races involved a feline "Wraith Raiders", a Predator/Klingon-like "Shaktar", & 2 human being-anthropomorphic races world health organization got a single magical powers in the game. a races were remarkably imbalanced; man were at a important disadvantage to members of any more race, & them charming races were the just ones world health organization can late get "Necanthropes", a virtually all right race in the game.
"The Truth"
A game actually fall out totally in the mind of a modern-contemporary human from either Kilmarnock, Scotland named Brent Walker, who created it by using the help of a drug known as Reathanol(& died when a effect) and his guide personality called "Tide". Brant goose was betrayed fallowing a creation of the SLA Industries universe & became "Bitterness", the seldom mentioned nemesis of the game's background. Bitterness is trapped in White Globe. Tide became Mr. Killer. Bitterness is featured in the handle story of each SLA Industries punt book. Highly undefined hints & clues to the nature and severity of "the Truth" come given throughout SLA Industries in the form of hidden information to David Bowie songs such as Diamond Dogs, songs by The Pixies and posters around the background of some of the in-home graphics.
A Truth was detailed in the SLA Industries Writers Bible.
Publication
SLA Industries was number one published independently within 1993. A game was afterwards bought by Wizards of the Coast, sometime within 1994, when their profits by owning Magic: The Gathering. It was late republished by Hogshead Games, until Hogshead Games was sold to its current owners. The little minority of fans of the game hoped that Nightfall Games would then re-release a game once again under a popular d20 system, but the d20 version never materialized.
Preserved for Posterity
On this text occurs as Station Analysis subscriber's "pre-vandalization" of this web site, prior to it was replaced using right data:
SLA Industries is the role-playing game design company that designed the classic RPG Nightfall in 1993. Nightfall centers on the dwells of unemployed writers & creative person sleep in the hair-raising metropolis "Glasgow", slaving away for "Nightfall, Ltd.", an uber-corporation headed per mysterious Dave. More power players include a tragi-gothic Jared, a dark sorceress Anne, and a terrific Preceptor Tim. An expansion case as well introduced a right however unstable character Angus.
A writers come credited by their noms delaware plumes, including Killer & Interloper. It besides credit Reathanol for the success of their product.
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